![]() ![]() After the launch, the drone stays in the air and waits for reckless opponents while staying invisible. With this cunning device of the Nomads, you will easily take your enemies by surprise! The weapon launches a drone similar to the familiar “Yaoguai”. The rocket launcher expands the room for new battle tactics not only for lone warriors, but for coordinated groups of players as well. The farther away from you the enemy was at the moment of the shot, the harder it will be for him to evade rockets using maneuvers. The rocket launcher itself consumes a small amount of energy.Īnother feature of this new weapon is that the maneuverability of the rockets increases with the time of their flight. Upon hitting the target, a rocket deals minor damage, but that’s not what the weapon is designed for! Its main “trick” is that the rockets instantly heat up the enemy’s parts within the blast radius and make your opponent vulnerable to your main weapon or to your allies. The aiming mechanic is similar to “Nest”, but you don’t need to charge the shot: as soon as you press the fire button, three rockets fly out and head for the target of your choice. The new rocket launcher resembles the “Nest” in many ways, but it performs an unusual role for this type of weapon: a role of support. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves. We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. The legs have also received updated movement physics that takes weight into account more realistically, so that heavy legs-equipped crafts can now outpush almost any other chassis.Let’s continue to find out what kind of new features are waiting for us in the next season! Today we will look at a new epic rocket launcher, a legendary drone and another map for the “Arena” mode. In addition, animations and effects have been improved for hovercrafts, and those machines will also now behave more realistically, as each movement will now take into account the position of its center of mass. ![]() This should mean that you can turn and strafe them in a manner typical for shooter games, which makes the control much more comfortable, especially on consoles. For example, vehicles with a chassis that allows you to move in any direction, such as mechanical legs or hovers, will be more convenient to use. However, you may well find that many vehicle parts will now work differently, and the control scheme and interface in the game has been updated as well. Explosions have also become more spectacular, more diverse and more believable: the parts flying off from the destroyed armored vehicle have an impulse, a burnt carcass and traces of fire remain on the ground, the effects of the destruction of generators, engines and fuel barrels have been reworked. You can then throw in the fast that the interaction with the environment is also now more realistic, with better traction simulation and new effects like slippage at the vehicle start. The suspension will now realistically react to turns, sharp starts or stops, and driving over obstacles. ![]() The new wheel physics and camera behavior will ensure that the driving is more immersive and the feeling of speed more intensive. And then you’ll got the post-processing effects like Motion Blur, Lens Flare and Bloom whicvh bring the image in the game even closer to real life, imitating the work of photo and video shooting equipment.īut there’s more and in Crossout Supercharged, each of the post-apocalyptic armored vehicles, carefully assembled by the player from thousands of available parts, will behave even more differently than before. This means that contact shadows (SSC) and local screen space reflections (SSLR) technologies are used to correctly draw shadows and reflections of objects of any size and on any surface, including water. There’s a ton of techy talk going on in Crossout as Crossout: Supercharged comes to the fore on Xbox, PlayStation and PC and thanks to the Global Illumination technology implemented in Targem Engine 2.0, Crossout will now accurately calculate reflected and scattered light, so that the picture in low-light and completely shadowed areas will look more real. ![]()
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